TacNetAnarchy SMP
A Java Edition survival server built around player freedom, automation, exploration, trading, and long-term progression.
play.tacnet-smp.comGetting Started
Join, review the server information, and enter the wilderness when you are ready.
- 1Join the server
Add
play.tacnet-smp.comto your multiplayer list. - 2Read the spawn information
Use
/tacnetfor the guide and/rulesfor server policy. - 3Enter the wilderness
Use
/rtpfrom spawn to find a random starting location. - 4Build your foothold
Create a home, explore the economy, join a clan, or start an automation project.
Server Features
Freedom-first survival
Open survival gameplay with minimal artificial protection and long-term player-driven history.
Five personal homes
Save important locations while keeping exploration and travel meaningful.
Random wilderness travel
Use /rtp to leave spawn and begin in the active survival world.
Playtime rewards
Daily activity and long-term milestones reward continued participation.
Cross-version support
ViaVersion and ViaBackwards improve compatibility across supported Java clients.
Proximity voice chat
Simple Voice Chat adds an optional proximity-based social layer.
Economy & Trading
TacNet combines a carefully priced server shop with a player-run auction market. The shop establishes access and price ceilings; players shape the real market through trade.
Server Shop
Browse materials, building blocks, farming supplies, utility items, progression stock, and curated enchanted books.
/shopAuction House
List items at a fixed price, place bids, and build a market around player supply and demand.
/ahClans
Clans are social groups rather than territory-protection systems. They help players organize and communicate without granting protected land or private clan economies.
/clanAutomation Policy
Automation is supported when it performs ordinary gameplay. It may not become a combat cheat, movement cheat, hidden-information tool, or attack against server stability.
Allowed
- Baritone-style pathfinding and basic automated walking
- Automated mining, building, and farming
- Redstone machines and technical projects
- Gameplay scripting and non-malicious macros
- Bots performing otherwise permitted actions
Prohibited
- Combat assistance or automated combat cheats
- Movement cheats outside normal mechanics
- ESP, X-ray, or hidden-information tools
- Crash exploits or deliberate lag machines
- Malicious automation intended to cause harm
Rules
TacNet provides broad player freedom, but it is not a crash-and-cheat server.
No combat or movement cheats
Do not use software that gives an unfair combat or movement advantage.
No ESP or X-ray
Do not reveal players, containers, ores, or other hidden information.
No attacks on server stability
Crash exploits, packet abuse, and deliberate lag machines are prohibited.
No malicious automation
Automation is allowed until its purpose becomes disruption, exploitation, or damage.
/rulesUseful Commands
/tacnetOpen the main server guide/rulesRead the complete in-game rules/rtpTravel from spawn into the wilderness/sethome <name>Save your current location as a home/home <name>Return to a saved home/spawnReturn to the spawn platform/shopOpen the server shop/ahOpen the player auction house/rewardsView daily and playtime rewards/clanView clan commands and information/pay <player> <amount>Send money to another player/msg <player> <message>Send a private messageSimple Voice Chat
TacNet supports the Simple Voice Chat client mod. Players without it can still join normally; installing it enables proximity voice with compatible players.
Connection details
The voice service uses the same public server hostname.
play.tacnet-smp.comPublic Beta
The core server is live and playable. Public Beta gives TacNet room to observe real player behavior, market activity, automation load, and uncommon permission paths.
Economy prices, interface wording, performance limits, and small quality-of-life details.
Player data, world continuity, backups, and the established freedom-focused direction.